Path of Exile is an amazing game, probably the best Hack’n Slash ever made and I am very happy to know that the folks at Grinding Gear Games enjoyed my story.
All over Wraeclast, you can hear the tales of Kaom, Piety and Malachai, but you’ll never hear anything about the fate of the exiles. Their victories aren’t sung, their deaths aren’t mourned, they weren’t sent here to be remembered. But this story is different, I don’t want to forget it. This is why I’m leaving this for anyone to read at the board of Lioneye’s watch, for this tale belongs to this town.
The night had fallen over Lioneye’s watch and the few exiles who had made it back before the dark were scattered along the walls, hiding themselves from the wind and the rain. Exiles don’t sleep in cosy inns, the cold and wet stones of the sanctuaries are their only beds. Some gather in small groups but most stay alone, haunted by the horror of their memories. A few hours had passed since the light was gone and the place was silent, only the wind could be heard. Even the traders were falling asleep… As for me, I haven’t had a normal night’s rest since I was sent to this cursed place. Everyday, I manage to rest a few hours, dreaming with my eyes open. My instincts don’t let me drift too far and I suspect that they won’t until I have completed my journey.
Last weekend, Gamrok and I pre-purchased “Battle for Azeroth”. Naturally, our first concern was which character to spend our 110 boost on. After “serious” thinking, we decided to both boost a Death Knight.
Saturday afternoon we spent the day leveling our DK’s to 60 before applying the boost. To my surprise there were a ton of people leveling in Hellfire Peninsula. It was fun seeing so many people enjoying the old content. The gameplay with the DK was very enjoyable as well. It felt like I was on a killing spree with an unstoppable juggernaut. Another thing I really love is the lore, it reminds me so much of the Dragonlance series. Hence why I named my character, Kittiara.
From the moment we dinged 60, we eagerly hit the boost button… everthing went fine, until we had to run a Legion dungeon. It was one of those speedruns again… like most dungeon runs these days, and that’s where it all went wrong. We both realized that we don’t like melee DPS in groups. Simply because we don’t like to run after the mobs before we can hit them. That was the moment when we missed our druids again, the shapeshifting, the ranged DPS and the healing for Gamrok.
TLDR, DK’s are fun, but I realized that I don’t like melee DPS in groups. I guess that we’ll be druids for life.
When the allied races were first introduced at Blizzcon, I was unimpressed to say the least. They felt (and still feel) like a low effort attempt at creating new content. So, when we pre-purchased Battle for Azeroth, I wasn’t in a hurry to unlock those “new” races. Another reason behind my lack of enthusiasm is that the racials of the Highmountain Tauren don’t fit my herbalist druid as well as my original Tauren. So, out of curiosity, Sisqi and I went to the Orgrimar embassy and started the quest to unlock the Nightborne.
The quest was more entertaining than we suspected and it felt great to be included in the politics of the Horde. I was proud of Lor’themar Theron’s attitude and I was very happy to see Thalyssar joining the Horde. After all, she was probably my favourite character in the entire Legion story.
As for the Nightborne model, I could use it to compliment my future boosted toon. But I’m still undecided about which class I’ll choose. I still have a few tests to make…
During our last holidays, we worked hard to bring our druids up to date with the latest content. Among our goals was “Fisherfriends of the Isles”.
We’ve spent more or less two hours a day fishing in raids to become best friends with each of these guys…
Our favourites were Suramar (because it was incredibly fast) and Val’Shara (because the raid was gigantic – more than 40 horde players and 20 allys).
We’re so glad that Blizzard has implemented more fishing activities and I hope that they’ll continue in the next expansions.
While the world was raging outdoors, we were celebrating New Year’s eve at home, in our PJs. Comfortably installed in front of our computers, we were participating to the mayhem that was taking place at Orgrimmar’s auction house.
What better time to tell a story than Christmas? It’s cold outside and cozy inside, we’re celebrating with our loved ones… But do we think about those who, secretly, work hard to make the magic happen? Well, this story is all about them.
Where the hell have we been? Well, we’ve been chasing butterflies and enjoying the change of seasons. We had a great Halloween, filled with good (and less good) horror movies.
We’ve also been reflecting on a way to enjoy WoW without being constantly burned out. Spending our entire WoW time hunting achievements was easily getting tedious. We needed to enjoy more of what the game has to offer, and we really didn’t enjoy instancing with our hunters. So we went back to our druids. Don’t worry, we’re still brutal, only a bit softer (probably because of all the feathers).
My first character in WoW was a druid… It was the time when only Taurens or Night-elves could be druids. I remember that morning, Sisqi was about to join me at the office for lunch and we were going to buy games for our Easter holidays… Instead of working, I had spent my time reading the descriptions of all the classes and races, trying to choose which character I would create. I rolled a druid for a few reasons:
- I wanted to be Alliance (I know, silly choice);
- I didn’t want to be a human (already enough of it IRL);
- I wanted a class that could fill all roles.
So, for a year or two, until The Burning Crusade, I healed in raids and I was pretty happy. Until the day I decided to see what the other classes had to offer. From that moment on, I’ve only been switching characters: rogue, warlock, mage, shaman and, finally, hunter.
I kept playing with my hunter through Cataclysm, Pandaria, Draenor and almost all Legion, but I’ve never been really happy with my class. I thought that the strong ability of the hunter to solo almost everything would open all doors to me. Unfortunately, it did quite the opposite, I didn’t have fun in dungeons, raids or PvP anymore, so I kept hunting achievements.
Most of the time, I would play for a few months, then get tired of doing the same things all the time, quit the game, then come back for a few more months… This has been my WoW pattern for the last 6 years.
During my recent break, I thought that the day I would come back, I would change radically, I would go back to a class that would give me fun in raids and dungeons: the Druid. So, without further delay, I present you Madstag, my Tauren druid:
It’s been a few weeks that I’m trying to catch back on the expansion, mixing instances and quests, and I’m having an absolute blast! Not only have I found back the pleasure to heal in raids and dungeons but I’ve also found back the drive to gear my character, to perform as good as I can. My game time is more balanced which greatly helps preventing the burn-out.
When Gamrok told me that he wanted to main back his druid, I thought about leveling mine to keep him company. But, as I was playing with my moonkin, I realized how much more fun I had than with my beast master.
Eventhough the DPS of my balance druid isn’t as big as my hunters’, I just have more fun casting spells and shapeshifting. Also, I’ve missed my Tauren and I’m glad to find her back, meet Dragondoe.
I’ve practically caught up on on almost all Legion content, I’ve even started “Balance of power” which I didn’t with my hunter. I ran an heroic, a normal raid, a few mythic dungeons and had fun doing these! Now that’s something I thought I’d never say!
Until a week ago, I always thought that LFR and LFG were more than enough for me. I guess that playing the wrong class never motivated me to get out of my comfort zone. I dreaded running dungeons and raids, grouping up in general was like a stressful nightmare. This made me feel left out in the game for years. My moonkin, on the other hand, made me realize that all these things are actually fun and make me look forward to my next gaming session.
At the moment, Gamrok and I are in the middle of our 3 week Christmas holidays, which means that we have more time to game! Here’s a list of all the things that I wish to accomplish in WoW before the end of the most wonderful time of the year:
- Getting exalted with Ravenhold so, I finally get the title “The Insane” (nothing new, but like that it will be official :p);
- Finishing all quests in Suramar to get the “Insurrection” achievement;
- Getting the fishing artifact
- Leveling my Legion reputations, including the fisherfriends;
- Getting my classmount;
- Progress in “Balance of power”;
- Getting a cool transmog because Dragondoe looks like a homeless gypsy.
There’s a lot more that I would like to do, but what would be the fun in completing all at once, right?
As you may have already noticed, the background image of the blog has changed back to World of Warcraft. Our great Elder Scrolls Online adventure has come and gone…
What’s behind such a radical change? Well, it all happened around level 20, when we both got confronted with the clunky gameplay of the dual action bars. It broke the deal for Sisqi and I.
So, just as in my previous post, keep in mind that these are the thoughts of someone who has spent more than a decade playing World of Warcraft:
- Forcing people into using more than one weapon set, just to be able to use more than 5 slots on the action bar is a bad idea. I don’t see any reason behind this choice other than wanting to be different from other MMOs. The result is that you have a first weapon equipped, with a set of 5 actions on your bar, and a second weapon with another set of 5 actions. During the fight, you have to switch between these weapons to be able to access all your actions. It feels horrible, especially coming from someone who is used to the extreme fluidity of the combats in WoW;
- The builds don’t feel natural for a fantasy game. Casters with plate armor, melee with light armor and staves,… It reminds me Torchlight II, where the best ranger (bow & gun) had to use a wand to be optimal, it breaks the class fantasy;
- The landscape feels too much the same. While it is beautiful and more realistic than WoW, there isn’t enough difference between the zones;
- LFG is a joke. Our last attempt left us in the queue for more than 3 hours, we even forgot that we were queued, until we finally gave up;
- The lag is real. High latency, endless loading screens, such is the daily life of an ESO player;
- The combats feels chaotic. One opponent is easy, two and even three is manageable, beyond that, you don’t even know who you’re trageting, the combat is a total mess.
The lack of optimization of both combats and connection make it difficult for us to enjoy ESO. We have cancelled our plus membership and re-subscribed to World of Warcraft, where we were happy to find back a fluid gameplay.
Each time I try a new MMO, I come to the same conclusion: before creating a gorgeous environment or a complex crafting system, the developpers should focus on the gameplay, an area where Blizzard, to this day, reigns supreme.