Last weekend, Gamrok and I pre-purchased “Battle for Azeroth”. Naturally, our first concern was which character to spend our 110 boost on. After “serious” thinking, we decided to both boost a Death Knight.
Saturday afternoon we spent the day leveling our DK’s to 60 before applying the boost. To my surprise there were a ton of people leveling in Hellfire Peninsula. It was fun seeing so many people enjoying the old content. The gameplay with the DK was very enjoyable as well. It felt like I was on a killing spree with an unstoppable juggernaut. Another thing I really love is the lore, it reminds me so much of the Dragonlance series. Hence why I named my character, Kittiara.
From the moment we dinged 60, we eagerly hit the boost button… everthing went fine, until we had to run a Legion dungeon. It was one of those speedruns again… like most dungeon runs these days, and that’s where it all went wrong. We both realized that we don’t like melee DPS in groups. Simply because we don’t like to run after the mobs before we can hit them. That was the moment when we missed our druids again, the shapeshifting, the ranged DPS and the healing for Gamrok.
TLDR, DK’s are fun, but I realized that I don’t like melee DPS in groups. I guess that we’ll be druids for life.
Three weeks ago, Gamrok and I were highly praising Grim Dawn in this blog, and yes, we had a lot of fun until we had reached the end of Act 5. While the game is beautiful, it quickly becomes very boring due to the new system of “resistances” they’ve implemented.
We’ve both been playing a character with the same build, practically the same gear, except for some difference in our resistances (fire, chaos, life,…). Yet, I could run the Void’s Edge (end of Act 5) without dying once, while Gamrok’s character died about a million times. So, we did a test, I equipped gear with other resistances and went back to the same place, and guess what… Where all went smooth before, I now got killed over and over again. This means that no matter the build or the gear, all that counts is the right resistance. It didn’t only become frustrating in the end, it was also extremely boring because it’s a huuuuuge run back without any possibility of placing a portal in the Void’s Edge.
Once I had reached Act 6, I understood that the resistances on my gear that helped me flawlessly through Act 5, were obsolete. This time I needed gear with Aether resist, and due to the lack of that, I was dying all the time.This was a complete turn down for me. The game would normally score super well, but this extremely boring grind for gear with the right resistance is just horrible. I’ve quit the game in the middle of Act 6, and I can’t even bother to go back to see the end of the story. It could have been so much fun, I actually love the Cthulhu-esque and witchy theme that they have going on there. Too bad they’ve completely ruined it with that “resistance” grind, maybe one day I’ll feel courageous enough to go back there, but I don’t think that will be any time soon.
This time Z & Cinder wonder whether “Blizzard nailed it on the head, or is it just leaving you cold and wanting to re-write the way your toon’s class is portrayed”. Blog challenge accepted!
I’ve always been a die hard fan of class specific lore so, my answer to the question is most definitely: “Yay, Blizzard nailed it on the head”!
Beast Mastery: Among the most gifted hunters, there are those who have from birth felt a profound bond with the creatures of the wild. These beast masters are drawn to the perilous primal world, invigorated by its dangerous and untamed nature. Primitive landscape becomes home. Ferocious predator becomes kin. Whether in the thrill of the hunt or the heat of battle, beast masters call forth a litany of vicious animals to overwhelm prey and gnaw at their enemies’ will. – Blizzard
The taming of beasts is reserved to hunters only, and has always been one of the things I truly enjoyed about that class. I remember, in Draenor, the secret quest chain to tame Gara… The day that I discovered that there was such a thing for us, beast masters, I went ecstatic. Class specific lore adds so much more to your character. Gamrok and I eagerely jumped into this taming adventure to obtain the magnificent ghost wolf, Gara.
With the release of Legion, Blizzard started implementing more and more “special” tameable creatures throughout the entire game. Imagine our suprise when we heard about this awesome news!
The first to be introduced were the mechanical pets. If you’re not a Gnome or Goblin, you must acquire the engineer-crafted Mecha-Bond Imprint Matrix to begin with. Once crafted and learned, you can tame about any mechanical hunter pet available in the game. Some are quite easy to obtain like the mechanical sheep Tekton, while others remain a little bit more challenging, like the Arachnodrones found in Alcaz Island.
The new Hunter pet family added in patch 7.2: the Feathermanes. My favourites being the Wolfhawks, that’s why I’ve tamed all three of them. The possibility of taming this new pet family requires the completion of certain achievements and quests. Wowhead, as usual, has a really nice guide that you can follow blindly.
Then there is the most ultimate challenge: Fenryr, whom you can only tame by soloing Halls of Valor mythic. Yes, you’ve read that right: you have to solo a mythic. I’ve never tried it myself, but I will… soon… one day ;p
As you can see, the range of tameable pets seems to grow day by day. It’s a hunter only thing and I’m very, veeerrrryyyy happy that Blizzard has put so much effort in our taming experience.
Class Order Hall
The Class Order Hall for the hunter is the one and only “Trueshot Lodge”. There is no place better for hunters than the Lodge. I love this place… It’s beautiful and cozy with bonfires, snow, pinetrees, and it has various bows, guns, and polearms on display from the history of World of Warcraft.
Trueshot Lodge is the home base of an ancient order of hunters known as the Unseen Path. The Lodge was originally built by night elves and tauren working together on Talon Peak in Highmountain. It serves as the order hall for hunters.
Talon Peak was known by another name that has not been mentioned. The site was blessed by Ohn’ahra herself through [Talonclaw] and thus inspired the change. – WowpediA
As you can see on the map, there are three watchtowers: the southern, northern and northeast tower. Only the southern tower has survived the centuries, the other two were apparently damaged beyond repair, and were replaced by smaller towers that are, currently, seen around the Lodge.
We also have a portal to Dalaran and the flight master has a unique set of flightpaths only for hunters. Inside the Lodge, we can imbue our artifact weapon and consult our command map for missions and objectives.
The artifact researcher is named Holt Thunderhorn. He is located near a large book at the east side of the lodge. The tome starts blank, but will grow to hold the “Tales of the Hunt”.
Around the Lodge there’s the Gladiator’s Sanctum, the stables, and a hidden cave where Ogdrul is trapped in a rune circle.
I could have never imagined a more beautiful Class Order Hall than the Trueshot Lodge. I’m happy that my hunter can call this her home, but I’m also a bit sad when I think that, after this expansion, I’ll be spending less time in this beautiful place.
The scenario to obtain the hunter class mount was amazing! It starts with a cinematic where everyone is gathered around the fire and celebrating. Then, the scenario begins…
First, you have to go out into the night and must use your tracking skills to find four great beasts, which you have to defeat. After that, you have to put the spirits of the Wolf, Fereki, and Hawk, Vetholnir, to rest to be able to proceed to “Challenge the Wolfhawk”. Haukenulfnir, the wolfhawk, is an elite and a bit harder to defeat than the other NPCs. Once she/he is down, the final stage can begin: “Revel the Night Away” – Return to Odyn and feast the night away.
After the scenario, you return to the Trueshot Lodge, where a wolfhawk flies into the camp and chooses you!
The Feathermane mount has a different color for each spec. To get all three of them, you must unlock Concordance of the Legionfall with all three specs. I did and it was totally worth it! This is one of my most favourite mounts throughout the entire game so, once again… I can say that I’m a happy hunter 🙂
Artifact, gear, talents,…
Before Legion came out, I wasn’t very happy with the hunter changes they had announced. In fact, I was very negative. Once Legion was released, however, I rapidly became aware on how ridiculous that was. I love the changes they’ve made. Each spec is more distinct from one and other. Granted, I’ve never been a fan of Marksmanship or Survival so, needless to say that I couldn’t care less about these two specs. I’ve always played Beast Master, and I’m glad to see that everything that Blizzard has done until now, made me love my favourite class (and spec) even more.
Beast Master feels more than ever like a real master of the beasts… We have two pets, thanks to the artifact weapon, which I really love. I sincerely hope that Blizz will continue focusing on more than one pet in the next expansions. I would feel too lonely without my entire zoo around me 😉 The thing I like is that our talents are more focused on the damage done by our pets. We still have Cobra and Multi shot, traps, and some really cool utility spells/abilities like “Flare”, “Tracking”,… All in all, when it comes to the talents, I am a happy BM hunter.
Our artifact weapon, Titanstrike is pretty cool. Eventhough I may not like every appearance, there are plenty of great looking ones. Overall, I like the artifact system. It adds a lot to each class lore, which must be very refreshing for altoholics or lore nerds. If I would have more time I would love to level all classes and specs, only to see all the different stories.
Talking about stories, I loved the entire Hunter Class Hall Campaign! From the most simple quest to the night with Rexxar, the entire campaign has been a wonderful adventure. Not to mention the title “Huntmaster”, that we gain after completing In Defense of Dalaran.
Last but not least, I think that, in this expansion, the gear for the hunter has made a bit of an upgrade. I mean, look at the Hunter Class Order Hall set: Guise of the Unseen Path. Gamrok has transmogged his last gear into this set, which proves how great the hunter set in this xpac really is.
TLDR, I’m very happy that Class Fantasy took such an important place in Legion. It adds so much more depth to each of the classes, which makes me love the game even more (if that was even possible ;-)).
Before Legion came out, PvP had never been a big priority of mine. I usually give it a try at the end of an expansion when my to-do list becomes shorter and real PVP’ers are much more geared. Which means that I was standing no chance in any battleground or arena. It always leads to a certain frustration that makes me give up on this part of the game.
In Legion, however, the entire PvP system has changed. First, you’re less dependent on your ilevel. Second, there is this whole new system with Honor talents and Prestige which grants really nice rewards.
Each time you earn 50 Honor ranks, you hit another level of Prestige. By working your way through the first 50 Honor Levels, you unlock your talents. These will remain permanently. After that, each Prestige level will reward you with pets, mounts, achievements,…
I first thought that it would be impossible to get anywhere with this system when you’re not a hardcore PvP’er. It levels pretty slow despite the decent amount of Honor you gain with the PvP World Quests. Like I’ve said before, I may have started very late in this expansion, so I’m only Prestige level 2.
Now, seen from a big PvP’ers perspective, it must be well paced. If this is all you do in the game, you want to take your time and enjoy each minute of leveling your Prestige. Things that are done in the blink of an eye are too short to truly enjoy, right?
Something I really love are the new Honor talents. My favourite is most definitely the “Dire Beast: Basilisk”. You summon this very slow Basilisk that does quite a fair amount of damage. He’s huge and pretty funny because he arrives with an attitude like: “ok, ok, I’m coming, hold your horses”. I tried to pick up another talent, but I just couldn’t get rid of him. I guess that I love to have an entire zoo around me. The more, the merrier!
The first time I saw PvP World Quests, I had no clue on what they were about. I remember one day, arriving by accident at a Warden Tower Assault… I ran out of there like my pants were on fire, not knowing what it was about.
Once Gamrok and I decided to check out what these quests were about, we discovered how much fun they are. A few weeks later, we’ve become the two unstoppable brutes in both arenas and Warden Tower assaults. My favourite quests being the Black Rook Rumble and the Bareback Brawl.
While doing the Bareback Brawl, I stumbled upon this rare dragon… I started killing it, and at a certain point he submitted to me and I could fly around on his back, using these really cool abilities. It also came with an achievement, which are always more than welcome ^^
One of my first times in the Black Rook arena, I was being ganked by a Rogue… I died one second after each jump down, over and over again… the frustration *grumbles*. I’ve been chatting with Mr. Rogue afterwards and it turned out to be a nice guy who was just having some fun. Granted, too many people see these WQ’s as PvE events. What’s the fun in that… right? Now, it’s Gamrok and me who are doing the exact same thing. Not that I’m any good at PvP, but it’s quite funny seeing all those people flee/disappear upon our arrival with a “oh no, not these two again”. Not that I like to be anyone’s living nightmare *evil grin*.
On a funny note: upon your arrival at a Warden Tower Assault, Lady Sylvanas says: “Greymane’s forces hold this Warden tower. Break their ranks! Show no mercy!” I always understood: “Break their LEGS! Show no mercy!”. Until I repeated her out loud one day and Gamrok started laughing so hard… “What a Warchief we have, breaking all our enemies legs” xD So, “breaking legs” it became… we still laugh about this one.
I had read that there wouldn’t be any new battlegrounds in Legion, but that they would intoduce other versions of the existing ones instead. The first PvP Brawl I tried was the Warsong Scramble.
The only difference between the Scramble and the original Warsong Gulch is that there are three flags intead of one. I had so much fun doing this, it was the only thing I did that entire weekend. This is, by far, my most favourite Brawl. Unfortunately, I was so caught up in my role as flag carrier that I forgot to take any screenshots. I’ll never forget that beautiful weekend though.
Another one I really loved was the Arathi Blizzard. Not so much for the experience, but for the snowy landscapes. Snow always makes up for a lot of things…
Anyway, I’m a big fan of these PvP Brawls, and I sincerely hope that they will go on in this direction.
This is the first expansion that I enjoy PvP this much. There are goals to achieve, which counts a lot for me. When I play my character, I love to have the feeling that I’m working towards an aim. Thanks to the new PvP system, I’ve finally found that aim.
When Cataclysm was released, I started leveling my new main and beloved Orc Hunter, Sisqi. In that time, I picked up Mining and Engineering as main professions. Since I wanted to level these rather fast, I completely skipped on the creation of all the fun things from previous expansions like mounts, pets,… and… JEEVES!
Everytime I’m in a group, I come to the sudden realization that I’ve forgotten to craft Jeeves, once again. Granted, the mats required to construct this little robot ask for lots and lots of grinding, which takes a lot of time.
A few days ago, I decided to finally go for it and spend my time collecting all the necessary mats. I admit that it would be fairly easy to buy everything at the Auction House, but what would be the fun in that? One of the things that I like in the game is to take my time and do everything the way it’s supposed to be done. I find it much more fun and rewarding that way.
Some of the mats were already in my bank, but most of the ores still had to be mined. So, off I went, grinding tons and tons of ores in both Outland and Northrend.
From Outland, I needed Adamantite, Fel Iron and Khorium. It was fun to fly around the old zones again, there are so many things we tend to forget once we’ve moved on to new content. It was fun, but it also took a lot more time than I thought. Mining in the Burning Crusade went quite slow due to the few amounts of available nodes. The respawn time was rather slow, which kind of made it necessary to fly around the entire continent.
Adamantite and Fel Iron were still pretty easy to find, but Khorium was almost impossible. On a total of 323 Ores, there were only 3 Khorium ones. I caved in and ran to the AH anyway. I understand why the hell it’s so pricey now.
After that I needed Saronite and Titanium. Since Titanium doesn’t spawn that fast, I got to spend a fair amount of time in Wintergrasp. One thing you should know about me is that I love that place, and I was almost sad when I had to leave.
The last thing on my list was Cobalt (60 ores). From previous experience, I remember that there’s no place better to grind it than in Zul’Drak. As expected I gathered the Cobalt very fast, but I spent some extra time admiring the view. I almost forgot how beautiful Zul’Drak is, the snowy parts are jaw dropping. WoTLK was the most snowy expansion ever. I can only hope that we will see more of it in the future.
Once done, I hearthstoned to the Shrine, and… tinkerd my very own… JEEVES! I can’t believe I’ve actually done it, after all these years… I finally got this little dude, ready to help me in dire situations (not that that ever happens ;-p). No more deleting valuable things when running old raids, not to mention the repairs after numerous wipes (not that these ever happen either ;-p). Anyway, I already gave him a golden spot in my bags. Now, I only need to make sure that I won’t sell him by accident. Another thing that I believe should be a toy! *bats lashes at Blizzard*
Questing in the Broken Isles without flying reminded me of those old times, when flying in the Eastern Kingdoms and Kalimdor wasn’t even possible. I remember that both zones were so huge that having to travel without Flightmaster, Zeppelin or Ship required a lot of time. A few weeks ago, I took my hunter out for a little test: let’s cross the entire Eastern Kingdoms with a ground mount (no flying!), passing through each zone and capital city.
Something I’ve learned out of this experience is that I completely forgot that not every zone has a path that leads to the next one. Sometimes you have to return to the previous zone to be able to travel to another.
Anyways, my adventure started North, in Silvermoon City, traveling all the way down to Stranglethorn Vale… I barely go to Silvermoon City, there is no special reason for that. Maybe is it its misfortunate location or the fact that I always get lost overthere, but I don’t really feel attracted to the Blood Elven Capital.
Upon my arrival, I noticed the red carpet and couldn’t stop but think: oh guys, you shouldn’t have…
From Silvermoon City, I traveled instantly to the gloomy Ghostlands. A beautiful and eerie forest that I remember keenly from when I leveled my hunter. Next on my path was Eastern Plaguelands… I passed through the entire zone before reaching Light’s Hope Chapel. A bit too Alliance for my taste so, I quickly moved on to the Western Plaguelands.
Once I arrived in Andorhal, I visited the local Inn. I cannot recommend this place cause that crazy Undead Innkeeper likes to do weird rituals that, in his opinion, are completely harmless. Don’t believe him, he’s a madman! After my successful escape I ended up in Tirisfal Glades…
I quickly payed my respects to our new Warchief in Brill. I don’t know if she likes flowers though… maybe she would have prefered a human sacrifice but hey, we’re in Tirisfall Glades, all I could find were scruffy looking dead things… After that I headed for Silverpine Forest, passing through Undercity.
I love Silverpine Forest and it’s magnificent trees, not to mention the pumpkin patches! It makes me dream about my favourite season of the year: Autumn and Halloween… I’m already counting down to the most wonderful time of the year. While wandering around like a tourist, I spotted the beautiful Ruins of Gilneas in the distance…
Well, all I can say is this: not so friendly these Worgen. Wolves make excellent pets and when I tried to tame one of them, he started poking me with something that resembled a toothpick. What a waste… So, on I went, passing back for a bit through Gilneas and Silverpine to get to Hillsbrad Foothills, followed by the Hinterlands. Here is where I made my first mistake. I had completely forgotten about the fact that you can’t pass from each zone to another. This is exactly what happened here: I couldn’t find a path that lead from Hinterlands to Arathi Highlands so, I had to run the entire way back to Hillsbrad to be able to go to Ararthi.
While getting lost, I stumbled upon this cranky Dwarf with red glowing eyes. We shared a few jokes (mainly about exploding the wrong things) and ended up exchanging Engineering recipes for dynamite and fireworks. I asked him to join me on my trip, but he declined politely so, off I went to the Wetlands.
It was easy to go from the Wetlands to the Twighlight Highlands. Since I’ve never done any Archeology in Cataclysm, I thought it was about time to do something about that. So, I started digging up some fossils before my departure to Loch Modan. Once again I had to first go back to the Wetlands to be able to travel to Loch Modan. From there I passed through the South Gate Pass to go to Dun Morogh.
I had looked forward to the moment to sample some of those famous Dwarven Ales. Unfortunately, the Guards at the main gate of Ironforge seemed to be pretty on the defense when it came to sharing their brews. They sapped me and started poking me before I could unmount. Well, I guess I could see that one coming. After all, they’re Alliance… After I one-shotted them, I left this unwelcoming place.
Next on the map was Vashj’ir… it quickly proved impossible to get there with my Waterstrider as I died due to “fatigue” on every attempt.
So, I went back to Loch Modan to go to the Searing Gorge. From there I passed through Blackrock Spire to go to the Burning Steppes, followed by the Redridge Mountains, Elwynn Forest (Goldshire and Stormwind) and Westfall.
When I wanted to go and admire the pumpkin patches in Westfall, I noticed these huge walking scarecrows that haunt their grounds. I couldn’t believe my eyes when I saw that there were no pumpkins… these abominations probably trampled them all. I wonder what kind of idiot came up with the creation of these stuffed machines. I could probably teach him a lesson or two about Engineering.
From Westfall, I could easily travel through Duskwood and the Deadwind Pass, to arrive shortly after in the Swamp of Sorrows.
Upon my arrival in the Swamp of Sorrows, I met up with the local Wind Rider Master, Breyk. I tried to explain him that he shouldn’t wave around with his spear like that when he talks, after all, it’s not a toothpick. But, he wouldn’t listen so, I gave up and left for the Blasted Lands. From there, I couldn’t find a road leading to Stranglethorn Vale so, I had to head back to Duskwood to reach this Goblin infested place.
Like they say: where there are Goblins, there are treasures. I had stumbled upon a big one, but from the look of the skeletons, it seemed to be cursed. So, I’ve left it where I’ve found it. Knowing these Goblins, you never know where these trinkets and coins have been. And… that’s where my journey ends.
While writing this post and checking the map of the Eastern Kingdoms, I realized that I’ve completely forgotten the Badlands. I don’t know how I could have, but I did… too bad ;p The entire traject, with stops for screenshots and running back and forth for finding rideable paths included, took a bit over two hours in total. Two hours of pure nostalgia. I definitely should go back more often!
Something I’ve always neglected a little bit in the game was the entire transmog madness. Not that I don’t like it, to the contrary, I love it. Who wouldn’t want his character to look cute bad-ass?! I guess that I just didn’t have enough time before to dedicate to this part of the game.
Since I had a lot of Marks of Honor sitting in my bags, I kind of started itching to get some of those nice PvP transmog sets. So, off I went to Netherstorm and Area 52 to get some new gear. I’ve bought four in total: the Vengeful Gladiator’s Chain Armor, the Gladiator’s Chain Armor, the Warmongering Combatant’s Chain Armor and the Ruthless Gladiator’s Chain Armor.
Time for me to change my everlasting Merciless set! I’ve been wearing that last one for a couple of years now, I guess it’s time to do some laundry…
This is the set I’ve equipped at the moment: the The Vengeful Gladiator’s Chain Armor. The thing I like the most about this gear is that it looks very gloomy, as if death is coming for you. Now, I don’t have a lot of guns in my collection so, the one I’ve used is the only one I have that suits this set: Spare Gunship Cannon. I have to admit that I love the little fuse on top of the gun, it looks like it’s ready to explode at any minute.
My second favourite is the the Gladiator’s Chain Armor. I’m not a big fan of the gun I’m using with this set: Pearl-Handled Long Gun. Like I’ve said before: I don’t have a lot of guns in my collection. I have to admit that I was a huge fan of bows before Legion. It’s only after Legion that I started loving equipping guns that much. I guess that I’ll have to start working on expanding my collection.
The third set isn’t my favourite, but I kind of like it anyway: the Warmongering Combatant’s Chain Armor. The gun that suits best with this transmog, in my humble opinion, is the Baleful Rifle. It looks big, mean and like it survived a few wars… just like I like it ^^
Like I’ve said, the Ruthless set isn’t my favourite, in fact, I’m quite disappointed with the looks of it. I had seen a few screenshots on Wowhead of a Troll wearing it and thought: awesome! Until I equipped it on my Orc and realized that it’s way too flashy for a hunter. I’m not a big fan of flashy colours for hunters. You’re supposed to blend in with your surroundings and sneak up on your prey, and not wave around like a flamboyant flag.
Anyway, you may have noticed that I never show my helm and cloak. The reason is very simple: I love to see the face of my character so, why cover it up? And, cloaks are, in my opinion, too messy for classes that need to be agile. I just can’t imagine my hunter jumping around with a cloak that, most likely, would make her stumble on every occasion.
I was very excited when I heard that there would be a new scenario, The Deaths of Chromie. At first I didn’t want to be spoiled and refused to read anything about it. Little did I know that it isn’t just a simple scenario, it’s quite an event…
There are portals to unlock, a reputation to level,… and, most important: you can run the scenario as much as you want! Since I never read anything about it, I didn’t know that last fact so, when I started the scenario and saw the timer at 15 minutes, I panicked. So much to do in such little time… I’m going to fail! Once the 15 minutes were over, I realized it was repeatable and, with a sigh of relief, started running it over and over again.
If I were to give any advice… unlock the portals first! You’ll have to go to the dragonshrines to kill and collect stuff which will lead to having to kill an end boss. Each time you’ll defeat the related Dragonshrine for the first time, a portal will unlock. There are four in total, my favourite being “The Culling of Stratholme”. I don’t want to spoil too much so, I won’t go into any details!
The ultimate goal of the scenario is to defeat 8 timeways in one attempt. I haven’t gotten that far yet. I’m first leveling my reputation with Chromie in order to unlock more of her talents, which will make her stronger. My reputation has currently reached “Epoch-Mender”, only one more left after that (Timelord), and then I’ll finally make my attempt for a speed run.
In the meantime, I hope you’re all having as much fun as I do, and good luck on the speed runs!
A few months ago, screenshots of this mysterious mount were popping up from everywhere on my twitter feed. Granted, I thought it looked pretty ugly, but I got very curious nonetheless.
Apparently, in order to get this mount, you have to solve a puzzle that consists of riddles where you have to hunt down pages across Azeroth in a certain order. Thanks to the Secret Finding Discord Community and the online guide of Nightswifty, we managed to get the Riddler’s Mind-Worm in no time.
I still wonder how anyone could have possibly solved this puzzle, I completely fail to see the logic. Anyway, I love to explore and I find it exciting to know that there are still hidden secrets in the game. I wonder how many more of these are there, ready to be discovered… Maybe, one day, another genius mind will uncover another mystery in Azeroth.
In the meantime, here is an ordered list of the pages and where to find them:
Page 9 …of Sea, Spirit and self… : Inside Legerdemain Lounge ground floor on the bookshelf in Dalaran.
Page 78 …first of lords to fall… : Duskwood, on the table near the moonwell in Twilight Grove.
Page 161 …the wind, the eye… : Inside Firelands, on the left wall of the Ragnaros platform.
Page 655 …the plume, the tomb, a scarab moon… : East of the Lost City of the Tol’vir : between the two small trees.
Page 845 …in snow, sand, and stone… : In the Sha of Pride room from Siege of Orgrimmmar (in the far back left corner of the room).
Page 1127 …behold the battle, unblinking… : Inside the Well of Eternity dungeon from Caverns of Time (on the first stairs).
Page 2351…bejeweled watcher… : Near the Shado-Pan Monastery in Kun-Lai Summit : Between the paws of the left tiger stature.
Page 5555 …ray of sunrise… : Uldum : at the base of the statue.
Gift of the Mind-Seeker is found on the west coast of Westfall (hidden in a little boat wreck).
Note that you have to finish all before the weekly reset, otherwise you’ll have to restart from scratch. Unlike the rumours spread all over the internet, this doesn’t take much time at all and is easily soloable. I had much fun doing this with Gamrok one Sunday afternoon (no, it didn’t require the entire afternoon!) and I would gladly do something like this again, once presented!
One of the things I love to do in World of Warcraft is “Fishing”. So, when they told me there would be a fishing artifact for Legion, I was absolutely thrilled. The only thing that worried me a little bit were the rumours about how hard it was to get it and that it required an insane amount of fishing. None of that was true!
Already while leveling, I was quite curious to see that famous floating island northwest of Dalaran and our new fishing hero named Conjurer Margos. I directly fished up a fair amount of Drowned Mana on the island to buy “Arcane Lure” from Margos and used that everytime I went fishing.
With the “Arcane Lure” active, you can catch rare bait that grants you a buff in order to catch the rare fish which are needed for the achievement “Bigger Fish to Fry”. What normally should have been a so called long and painful process, was actually a pretty fast and fun way to complete this achievement. Most of the rare baits just give a two minute buff, but some were pretty special and added a funny note to the usual fishing experience.
Once you’ve reached level 110 and completed the “Bigger Fish to Fry” achievement, you can fish up a Luminous Pearl. This pearl can only be caught in pools and will start the quest chain to obtain the fishing artifact. Follow its instructions and head over to Khadgar (Dalaran), he’ll give you the quest “The Dalaran Fountain”, which sends you to Marcia Chase. Once you turn this in, a pearl will appear in the fountain.
Normally, Nat Pagle should appear and offer you the “Fish Frenzy” quest. Note that he might not show up straight (with me he didn’t), after a quick relog and waiting for a minute, he’ll finally appear near the fountain. Accept the quest he gives, it’ll bring you into a three step scenario located on an island infested with murlocs. This scenario is pretty short, but real fun.
I won’t spoil anything, not to ruin the experience. Once you’re done with the scenario, you’ll be sent back to Marcia Chase and she’ll award you with the Underlight Angler!
Now, the real fishing in Legion can begin! You can upgrade the artifact by catching the same rare fish as for “Bigger Fish to Fry”. These rare fish will stop giving fishing xp from now on and will give artifact power instead. Also, don’t do like me and head out to your class order hall for upgrading this epic fishing pole! The artefact forge is the pearl at the Dalaran fountain. There, you can upgrade your pole.
Fishing certainly became more interesting in this expansion. I haven’t started upgrading my “Underlight Angler” yet. I wonder how long it will take.